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The Slytherin Dungeons

Summer Discussion Post: What is your taste in games?


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A few months back, I asked if you preferred individual games or team games.  While you are still welcome to take part in that discussion, I want to ask something more general:  what features make you more or less drawn to a game:

-do you prefer games that are easy to learn or ones with more intricate strategy?

-do you prefer games that are competitive, collaborative, or have no clear winners/losers?

-do you like games that are so short you can fit many of them into a session, or do you prefer longer games that you can really get into?

-is there anything else that makes you think "I really want to play this game" or "I really do NOT want to play this game"?

 

Your opinions are welcome! 

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-do you prefer games that are easy to learn or ones with more intricate strategy?

While I am a fan of both, I think it feels incredibly rewarding to finally feel comfortable with the mechanisms of a game with intricate strategy. I also think it often leads to particularly interesting gameplay that can surprise everyone. Unfortunately, I don't own many of those kinds of games and am looking to expand both my game collection and the patience my partner has so that he can join me in learning the rules.

-do you prefer games that are competitive, collaborative, or have no clear winners/losers?

Like the previous question, I enjoy all three and could never pick solely one to play forever. I think games where the players are competing with the game to complete a given task are always fun and interesting. Of course friendly competition is welcome every now and then :p

-do you like games that are so short you can fit many of them into a session, or do you prefer longer games that you can really get into?

As of now I prefer shorter games, contrary to how I slightly prefer more strategical games, but only because no one around me in RL has dived into the wide world of hour-long, strategy heavy games. I think both can be awesome depending who you're with!

-is there anything else that makes you think "I really want to play this game" or "I really do NOT want to play this game"?

From a purely aesthetic standpoint, I like games with cool pieces. From a wider perspective, I enjoy games that tell stories where I can really get into what's at stake if I don't succeed. Even though I sweat my way through them and am constantly nervous (which likely leads to my loss), I think games where players are trying to guess the traitor among them are neat. However, if I am to play a game like that, I have to know the rules backwards and forwards first or I give myself away way too easily.

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As you might be able to guess, I love strategy games! I especially like games that have multiple ways to win.

I am usually a little competitive, but I have also really enjoyed games that require collaboration.

If the game is fun, the length usually doesn't bother me. It is nice to be able to fit a couple different games in one board game session though!

I'm awful at lying, so I don't do well with any games that require it. I have a slight obsession with dice, so I tend to gravitate toward games that let me use many dice. Pretty pictures help too.

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-do you prefer games that are easy to learn or ones with more intricate strategy?

I do think I love a challenge but recently with all my stacked up work I do think I prefer easy to learn games. Learning quickly and being able to enjoy playing them without stressing out about the rules too much is much more relaxing to me.

-do you prefer games that are competitive, collaborative, or have no clear winners/losers?

Although I wouldn't say I am heavily competitive I do think having clear winners and losers makes the games a lot more interesting and it makes me more likely to try to win or just get involved. Everyone likes being called a winner, even if they aren't the most competitive. I do love working in teams to. The only thing better than winning is sharing the glory with others :)

-do you like games that are so short you can fit many of them into a session, or do you prefer longer games that you can really get into?

As the first question sort of explains I think I prefer shorter games. Longer games can sometimes get a little tedious and I am more likely to get bored during long games.

-is there anything else that makes you think "I really want to play this game" or "I really do NOT want to play this game"?

I agree with Aurelia, I do tend to like the look of aesthetically pleasing games. If it has a theme and a story I am usually all over it!

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  • 2 weeks later...

Here are my own thoughts:

 

-do you prefer games that are easy to learn or ones with more intricate strategy?

I like games that I can jump straight into without too much thought.  But if I really like a game and want to play it for more than a few times, I definitely want to be able to develop strategies (just as long as it doesn't take a year of memorising 'correct' moves to get started!)

-do you prefer games that are competitive, collaborative, or have no clear winners/losers?

If I have a chance of winning, I enjoy the competitive thrill.  But other types of games can be fun too... though I'm not a fan of the 'Minecraft' style of game where there are no clear objectives!

-do you like games that are so short you can fit many of them into a session, or do you prefer longer games that you can really get into?

These days I don't have the time or energy for very long games, and I don't like when a game I took a chance on took up an entire session and feels like I invested time on something that wasn't particularly fun.  Short games are more fun in general; even if a particular short game isn't fun, I can quickly move onto the next thing!

-is there anything else that makes you think "I really want to play this game" or "I really do NOT want to play this game"?

Pet peeve from my childhood:  I HATED the rule "The youngest player goes first" especially when the rule set made the first player much more likely to win.  Pure chance games that take more than a few minutes are also not my preference.

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